Ferrari LaFerrari 3D model with textures and shaders
An out of the box production ready Ferrari LaFerrari model. The model is textured across 10 4K UDIM tiles. The model is designed to be procedurally driven, meaning you can change colors, roughness levels, dirt amount, and more simply by adjusting parameters in the Hypershade.
FORMATS
Maya ASCii FBX OBJ Alembic
TEXTURES
Base Color Roughness Normal Metalness Carbon Fiber Mask Dirt Mask Mirror Mask Primary Paint Mask Secondary Paint Mask Transmission Mask Red Glass Mask
SPECS
Model is built to real world scale Model is shaded in Arnold Maya scene setup to work with the ACES colorspace All objects are named and grouped appropriately All lights are adjustable within the Maya scene
RENDERS
All rendered images are rendered with one HDRI within Arnold.
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